World 3D Camera Market - Opportunities and Forecasts,
2014 - 2021 projects that the global 3D camera market would garner revenue of
$10.8 billion by 2021, registering a CAGR of 40.0% during 2016 – 2021.
Professional 3D cameras would lead the market throughout the analysis period.
The 3D cameras embedded in smartphones are expected to drive the 3D camera
market significantly by 2021.
The 3D camera market is in its nascent stage; in
2015, it contributed to about 2-3% of the overall 3D technology market.
However, its contribution to global markets, would increase significantly
within the forthcoming decade. The market for 3D cameras is primarily driven by
the requirement to record 3D content in media & entertainment applications.
Other factors, driving the market growth include enhancement of 3D scanning
technology, improved user preferences, increasing adoption of home automation
applications and enhancement in virtual reality products.
Stereo vision is the largest revenue-generating
technology segment of 3D camera market, which accounted for nearly 60% of the
total market revenue in 2015. This segment is expected to maintain its
dominance throughout the analysis period owing to its cost effectiveness and
simplicity in implementation as compared to other technologies. However, time
of flight technology is expected to grow at the highest CAGR of 44.6%, during
the forecast period.
Among the key applications, professional 3D camera
was the largest contributor, which accounted for around 65% share in 2015.
However, the tablet applications would exhibit the highest CAGR of over the
forecast period, owing to rising adoption of tablets as portable computing
solutions.
According to types of cameras, the market is
bifurcated into target cameras and target-free cameras. Target-free cameras
would dominate overall 3D camera market throughout the analysis period, owing
to their increased adoption in applications such as smartphones and tablets.
North America was the highest revenue generating
region in the global 3D camera market until 2014. However, from 2015 onwards,
Asia-Pacific would lead the market. In addition, LAMEA would exhibit the
fastest growth, registering a CAGR of 46.7% during the forecast period.
The leading players have adopted competitive
strategies such as acquisition, product launch and agreement in an effort to
consolidate their market presence. For instance, in 2015, Sony acquired
Softkinetic Systems S.A, a leading company specializing in gesture recognition
for real-time range imaging (3D) cameras to strengthen its expertise in
time-of-flight (ToF) range image sensor technology. In 2015, GoPro acquired
Kolor, a forerunner in Virtual Reality and Spherical Media Solutions, for
improving resolution of images.
KEY FINDINGS
OF THE STUDY
Stereo vision is the largest revenue-generating
technology segment in 3D camera market, and would continue to lead the market
over the next five years
Professional camera would maintain its dominance as
the largest revenue contributor throughout the analysis period
Asia-Pacific would prove to be one of the most
lucrative markets throughout the analysis period
Target-free cameras would constitute over 60% of the
market during the analysis period, owing to their increasing adoption in
applications such as smartphones, tablets and computers
Nikon Corporation, Go Pro Inc., Sony Corporation,
Canon Inc., Panasonic Corporation, LG Electronics Inc., Samsung Electronics Co.
Ltd., Fujifilm Holdings Corporation, Eastman Kodak Company and Faro
Technologies Inc. are some of the prominent players operating in this market.
The leading market players have adopted product launch as their key strategy to
enhance their product portfolio and further increase their market foothold.
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