Wearable technology presents the potential
for massive transformation in many industries. The more obvious ones include
consumer electronics and communications. Early adopter industries include
clothing, healthcare, sports and fitness. However, we see many industries
adopting wearable technologies as computing and wireless communications
integrate wearable into virtually every aspect of products and services.
We see several factors converging to
facilitate wearable technology integration including expanded wireless capacity
due to pervasive wireless (WiFi, WiMAX, and LTE), cellular market saturation
and the need for wireless companies to establish new revenue streams,
continuously decreasing cost of data, and the significant backing from huge
companies including Google, Apple, and others. We also see developments in key
technologies such as Augmented Reality, Body Area Networks, Ambient Awareness,
and Peer-to-Peer Communications as drivers for evolution in consumer perception
of value and willingness to engage in new forms of communications, content,
applications, and commerce.
This research evaluates the wearable
technology marketplace with emphasis on drivers and adoption within various
industry verticals including consumer electronics, gaming and entertainment,
clothing, sports and fitness, healthcare, industrial and enterprise, and the
military. The report evaluates market players, market potential and presents
forecasts through 2018 for wearable technology adoption and revenue.
Target
Audience: -
- Augmented reality companies
- Wireless device manufacturers
- Wireless infrastructure providers
- Consumer electronics companies
- Wearable technology developers
- Embedded computing companies
- Regulatory bodies and governments
- Wireless service providers of all types
- Military, law enforcement, and public safety
- Mobile marketing and commerce companies
Report
Benefits: -
- Wearable technology forecasts
- Wearable wireless and computing analysis
- Understand the impact of wearable technology
- Identify key issues and constraints to market growth
- Identify industry players, market positioning, and solutions
- Understand the role of Body Area Networks (BAN) relative to wearable tech
- Understand the relationship between wearable technology and communications
- Identify the market potential for wearable technology in various industry sectors
- Specific recommendations for various industry constituents including: industry sectors, consumer electronics providers, wireless service companies, embedded computing, augmented reality, regulator bodies and government organizations
Spanning
over 170 pages, “Wearable Technology in Industry Verticals 2013-2018” report covering
Executive Summary, Introduction, Industry Vertical: Smart Cameras, Industry
Vertical: Smart Glasses, Industry Vertical: Gaming/Entertainment, Industry
Vertical: Smart Clothing, Industry Vertical: Smart Watches, Industry Vertical:
Sports And Fitness Devices, Industry Vertical: Healthcare, Industry Vertical:
Military, Industry Vertical: Industrial/Enterprise, Overall Wearable Computing
Device Market.
For more information please visit: http://www.marketresearchreports.com/mind-commerce/wearable-technology-industry-verticals-2013-2018
Browse other Specialised Computer Systems market
research reports analysis and trends at : http://www.marketresearchreports.com/specialised-computer-systems
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