Monday, 6 June 2016

Global Digital Badges in Education Market to grow at a CAGR of 29.41% during the period 2016 - 2020; Finds New Report

Global Digital Badges Market in Education Sector 2016 - 2020

Report forecast the Global Digital Badges in Education Market to grow at a CAGR of 29.41% during the period 2016-2020.

A digital badge is an indicator of skills and accomplishment earned in a learning environment. Digital badges are also known as open badges, micro-credentials, and educational badges. These badges display interactive images that are posted on web pages and linked to data such as issuer information, criteria, curriculum, rubric, evidence, expiration date, learning pathway, and time of issue. In the education sector, digital badges are primarily used as motivational tools or as evidence of proficiency. Badging systems in education will allow students to gain valid certification of education from associations or organizations other than educational institutions.

Digital badges hard-code the metadata for future access. Since the system is based on an open standard, learners can combine multiple badges earned from different issuers. The technology is necessary to support student learning. This has shifted from traditional pedagogy to various online and offline sources of learning. Students now learn through a variety of knowledge streams, including media, community efforts, group projects, and interest-based learning.

The report covers the present scenario and the growth prospects of the Global Digital Badges in Education Market for 2016-2020. To calculate market size, the report considers the revenue generated by issuing platforms, which enable easy creation and issuing of digital badges for the higher education and K-12 sectors.

The market is divided into the following segments based on geography:
  • APAC
  • Europe
  • North America
  • ROW

According to the report, a growth driver is the incorporation of gamification in the education sector. The prevailing trends in the market and prominent use of gamification methodologies across most verticals are clear indications of a positive growth. Early adopters of the concept have emerged as brand names in this sector, whereas start-ups are focusing on innovation to render their products' unique features to appeal to the customers in the highly fragmented market.

Further, the report states that one challenge that could definitely hamper market growth is the lack of tools to review badges.

Global Digital Badges in Education Market 2016-2020, has been prepared based on an in-depth market analysis with inputs from industry experts. The report covers the market landscape and its growth prospects over the coming years. The report also includes a discussion of the key vendors operating in this market.

key players in the Global Digital Badges in Education Market: Credly, Open Badge Factory, Pearson Education, and Youtopia.

Other Prominent Vendors in the market are: BadgeCraft, Forallsystems, Knowledgestreem, and Makewaves.

Market driver
  • Incorporation of gamification in education sector
  • For a full, detailed list, view our report

Market challenge
  • Lack of tools to review badges
  • For a full, detailed list, view our report

Market trend
  • Increased spending on educational technology by educational institutions
  • For a full, detailed list, view our report

Key questions answered in this report
  • What will the market size be in 2020 and what will the growth rate be?
  • What are the key market trends?
  • What is driving this market?
  • What are the challenges to market growth?
  • Who are the key vendors in this market space?
  • What are the market opportunities and threats faced by the key vendors?
  • What are the strengths and weaknesses of the key vendors?

Spanning over 64 pages and 41 Exhibit Global Digital Badges Market in Education Sector 2016 - 2020” report covers Executive summary, Scope of the report, Market research methodology, Introduction, Market landscape, Market segmentation by end-user, Geographical segmentation, Market drivers, Impact of drivers, Market challenges, Impact of drivers and challenges, Market trends, Vendor landscape, Other prominent vendors, Appendix.

For more information Visit at: http://mrr.cm/JWb

Find all Education Reports at: http://www.marketresearchreports.com/education

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