Report forecast the global 3D animation software market to
grow at a CAGR of 12.45% during the period 2016-2020.
The main use of an animation software is to generate
animated images, which gives the illusion of movement when the images are shown
as a sequence. There are numerous tools available to the end users to create a
realistic virtual image according to their requirements. Apart from creating
animated movies like Frozen and Shrek, 3D animation is also used in films to
improve the visual effects, and also in AEC and automotive projects. The rapid
advancement in technologies and use of animation software in the media and
entertainment and other industries has made 3D animation popular among the
general masses.
The report covers the present scenario and the growth
prospects of the global 3D animation software market for 2016-2020. To
calculate the market size, the report considers the revenue generated from the
sale of the software across industries.
The market is divided into the following segments based
on geography:
- Americas
- APAC
- Europe
According to the report, one of the key drivers for market
growth will be increased use of 3D animation in movies. The popularity of 3D
animated movies such as Cars, Toy Story, and The Incredibles reflects the
growing interest of people toward animated movies. 3D animation provides better
graphics, clarity, and faster rendering of frames than 2D and traditional
animation. In 2014, 50% of the 3D movies produced and released in North
America, generated a revenue of $1.5 billion. The moviegoers in China spent
nearly 30% more on 3D movies than those in North America. The increasing
popularity of animated movies in developing countries is expected to drive the
market's growth.
Further, the report states that piracy is a huge concern for
the global movie industry and software companies as well. Secure sharing,
copying, and downloading of software from illegal sources on the web is a major
challenge for 3D animation software providers. In addition, the mass adoption
of pirated versions of the software has taken a toll on the industry players,
amounting to huge losses. The majority of the customers utilize peer-to-peer
systems, while the rest download the software through websites and
stream-ripping applications. With the availability of torrents and illegal
downloading sites, smaller and unlisted construction companies and college
students access expensive 3D animation software without paying the actual price
of the license.
Global 3D Animation Software Market 2016-2020, has
been prepared based on an in-depth market analysis with inputs from industry
experts. The report covers the market landscape and its growth prospects over
the coming years. The report also includes a discussion of the key vendors
operating in this market.
key players in the global 3D animation software market: Adobe, Autodesk, Corel, Electric Image
Animation System, Maxon, and Side Effects Software.
Other Prominent Vendors in the market are: Corastar, Corus
Entertainment, Magix, NewTek, Smith and Micro Software.
Market driver
- Increasing demand for e-sports
- For a full, detailed list, view our report
Market challenge
- Piracy of software license and animated films
- For a full, detailed list, view our report
Market trend
- Increasing outsourcing for 3D modelling
- For a full, detailed list, view our report
Key questions answered in this report
- What will the market size be in 2020 and what will the growth rate be?
- What are the key market trends?
- What is driving this market?
- What are the challenges to market growth?
- Who are the key vendors in this market space?
- What are the market opportunities and threats faced by the key vendors?
- What are the strengths and weaknesses of the key vendors?
Spanning over 58 pages and 24 Exhibits “Global
3D Animation Software Market 2016 - 2020” report covers Executive summary, Scope
of the report, Market research methodology, Introduction, Market landscape, Market
segmentation by industry, Geographical segmentation, Key leading countries,
Buying criteria, Market drivers, Impact of drivers, Market challenges, Impact
of drivers and challenges, Market trends, Vendor landscape, Appendix.
For
more information Visit at: http://mrr.cm/3f3
Related Reports;
Global Cloud Spending by SMBs Market 2016-2020 - Visit at - http://mrr.cm/3fU
Global Satellite Broadband Communication in Public Safety
Market 2016-2020 - Visit at - http://mrr.cm/3fw
Global Incident Response System Market 2016-2020 - Visit at
- http://mrr.cm/3fi
Global Computer-aided Engineering Market for Value-added
Resellers 2016-2020 - Visit at - http://mrr.cm/3f5
No comments:
Post a Comment
Note: only a member of this blog may post a comment.