Next generation smart wearables leverage better
technology, they support high quality data gathering in the specific sport or
activity in which they are being used. Devices are highly targeted to specific
situations.
The wearables technology is evolving: better data
gathering, better reliability, better navigation, better ability, better analytics
to turn data into information are provided. Wearables are useful for measuring
the effect of different activities on performance. Devices are useful for
measuring different levels of personal effort, swing a bat, running a mile,
carrying a football, enduring a hit to the head. Affordable, useful wrist
wearables are available with a increasing number of data collection functions.
The study has 565 pages and 228 tables and figures.
In sports and fitness technology, it is not about
what data can be shown, it is how meaningful the data is in terms of improving
athletic performance or managing overall personal fitness. Wearables have
become fitness and sports personal devices. They bring big data, enough data
that it can be turned into actionable information.
Devices are being used by athletes and coaches to
make team members better players. Fitness devices are being used to increase
the levels and qualities of exercise. Whether it is an UP band or Zepp, vendors
have been forced to realize that people need interpretation of data, they need
to know the meaning of data collected by the wearable.
Wearable technology is poised to affect the way any
game is played by professionals, shifting sports more than anything has ever
done before. Sports and smart technology are poised to give teams that are
early adopters significant competitive advantage. Professional sports teams and
professional athletes are early adopters of wearable sensors, driving market
growth.
The professional athletes have the money to spend of
development products. They have the most to gain from athletic performance
improvements. Within the wearables industry, there seems to be a big market for
professional athletes who need that edge over their competitors to stay in the
game.
Sports wearables consist of sensors, tracking
devices, and software apps that implement sports analytics Sports Analytics:
Performance Devices, Watches, Sensors, And Wearable Apparel Technology Brings
Wearable Technology for Sports. This Revolutionizes Athlete Performance
Analysis Leading To Training and On Field Play Improvement And Presages Changes
In Team Composition.
Performance watches, sensors, and wearable apparel
technology are bringing massive changes in sports, changes in how the game is
played, how the the teams and athletes are managed. Wearable Technology for
sports revolutionizes athlete performance analysis and ultimately brings on
field play improvement.
Recreational fitness consumers and corporate wellness
programs are also target markets. Wearable technology and analytical software
revolutionize sports and fitness training, implementing performance improvement
and injury prevention
Sports analytics: is evolving beyond on field ply
analysis to biometrics analysis. The ability to analyze joint, muscle, heart,
respiratory, cadence, and endurance parameters of the athlete or ordinary user
is significant. In addition, the swing of the bat or the racket can be
analyzed.
Wearables represent a multi-billion dollar industry.
Within the wearables sports and fitness analytics industry, growth comes from
professional athletes and teams that need to achieve an edge over their
competitors and from consumers wishing to gain performance advantage in their
routines by imitating what the professionals do. Performance can be improved,
coaching can be improved using wearable tracking devices.
Smart wearables for fitness and sports forecasts
indicate that the evolution of smart devices is in the context of smart phone adoption
going to 9.5 billion by the end of the forecast period. The ability to offer
sophisticated analytics for the wearable devices is what provides sophisticated
application capabilities. Apps are further evolving to provide tracking of
motion and help provide mastery of various techniques for mastering some aspect
of sport or fitness.
And with professional athlete adoption of wearables,
comes semi professional and amateur use of the devices. Fitness adoption is
from all these categories of users. Fitness devices are used to promote
exercise in hopes of improving overall health.
Sports and fitness performance wearables markets at
$3.5 billion in 2014 are anticipated to reach $14.9 billion by 2021. Market
growth comes as wearables technology further evolves. The sports and fitness
portion of the wearables segment is just part of a larger market. With
technology maturity, price points will decline rapidly and affordability will
drive market growth.
Spanning over “Smart Wearables For Sports And Fitness: Market Shares,
Market Strategies, And Market Forecasts, 2015 To 2021” report
covers Sports Wearables: Executive Summary, Sports Wearables: Market
Description And Market Dynamics, Sports Wearables: Market Shares And Market
Forecasts, Sports Wearables: Market Opportunity And Product Description, Sports
Wearables Technology And Research, Sports And Fitness Wearables: Company
Profiles. The Report covered companies are - Apple, Garmin, Sony Pebble, adidas
AG / Reebok, Stats Nike, Zepp, StretchSense, Samsung, Catapult, Adidas, Basis,
Blast Motion, Casio, Crossmatch, Diamond Kinetics, Epson, Fitbit.
For further information on this report, please visit- http://mrr.cm/owG
Find all Semiconductors Reports at: http://www.marketresearchreports.com/semiconductors
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