Report forecast the global gaming console market to
grow at a CAGR of 13.13% during the period 2016-2020.
Gaming consoles are the most popular devices among
the various gaming platforms available in the market. These specialized
computers are designed for interactive video gaming and are built with similar
components, such as a central processing unit (CPU), graphics processing unit
(GPU), and random access memory (RAM).
Peripherals such as joysticks, mouse, keypads, and
others are used as input systems. Video and audio outputs are enabled by
plugging the console into a TV or similar audio-visual system. Handheld gaming
consoles are compact, mobile versions of gaming consoles and have inbuilt
displays, speakers, and controls.
The report covers the present scenario and the
growth prospects of the global gaming console market for 2016-2020. To
calculate the market size, the report includes revenue generated through the
sale of gaming consoles. The report segments the market by game genre and
provides a detailed analysis of the market scenario for both TV and handheld
consoles.
The market is divided into the following
segments based on type:
- TV gaming consoles
- Handheld gaming consoles
According to the report, one of the primary drivers
in this market is innovations in audio-visual devices. The availability of
high-end displays and sound systems has enriched the gaming experience for
users. Moreover, high-definition (HD) TVs with inbuilt wireless connectivity
and high-definition multimedia interface (HDMI) ports that support external
hard disks are attracting more gamers.
Further, the report states that the gaming console
market is likely to decline during the forecast period, due to increased
adoption of alternative gaming platforms such as mobile devices and PCs.
Global Gaming Console Market 2016-2020, has
been prepared based on an in-depth market analysis with inputs from industry
experts. The report covers the market landscape and its growth prospects over
the coming years. The report also includes a discussion of the key vendors
operating in this market.
key players in the Global Gaming Console Market:
Mad Catz, Microsoft, Nintendo and Sony
Other Prominent Vendors in the market are: NVIDIA,
OUYA, and Tommo.
Market driver
- Innovations in audio-visual devices
- For a full, detailed list, view our report
Market challenge
- Low popularity of gaming consoles in e-sports
- For a full, detailed list, view our report
Market trend
- Availability of multi-functional gaming consoles
- For a full, detailed list, view our report
Key questions answered in this report
- What will the market size be in 2020 and what will the growth rate be?
- What are the key market trends?
- What is driving this market?
- What are the challenges to market growth?
- Who are the key vendors in this market space?
- What are the market opportunities and threats faced by the key vendors?
- What are the strengths and weaknesses of the key vendors?
Spanning over 54 pages and 31 Exhibit “Global
Gaming Console Market 2016 - 2020” report covers Executive summary, Scope of the
report, Market research methodology, Introduction, Market Overview, Market
Landscape, Market segmentation by type, Geographical segmentation, Key leading
countries, Market drivers, Impact of drivers, Market challenges, Impact of
drivers and challenges, Market trends, Vendor landscape, Key vendor analysis,
Appendix.
Find
more information Visit at: http://mrr.cm/oVh
Find all Entertainment and Gaming report at : http://www.marketresearchreports.com/entertainment-gaming
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